Wednesday, February 24, 2021

Personal Project: Part I

 Concept Art: Devourer of Ghosts

For my personal project, I wanted to model an illustration by Tooth Wu, called Devourer of Ghosts.



Nick recommended getting everything proxy modeled and matching the pose in the image right away, rather than modeling it in a t-pose and then manipulating it from there. 

Once I'm selling the shape, movement, and flow of the image's pose, I'll start refining the creature elements on his right arm since creature art can be more forgiving in terms of what looks right or accurate. 

After I've done that, I can move onto the more challenging elements like the human anatomy and hard surface shapes on the model.

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