Showing posts with label medium character. Show all posts
Showing posts with label medium character. Show all posts

Monday, March 29, 2021

3D Art II: Module Three Week Eleven

Final Materials, Textures, and Display of Work

A headshot of Squidface in Unreal:




Some Substance Painter images:








Unreal renders:





Monday, March 22, 2021

3D Art II: Module Three Week Ten

 Game Resolution, UVs, First Bake

Polycount: 14,170





























First bake and mesh maps from Substance:






























Monday, March 8, 2021

3D Art II: Module Three Week Eight

 Proxy Mesh and Starting High Resolution Mesh

I modeled the pose directly, although I think I remember Nick mentioning having Squidface's legs straight and then posing them toward the end of the process, so I have another version with straight tentacles.