Monday, January 25, 2021

3D Art II: Module One Week Two

 Game Res UVs and First Bake

I first wanted to try to fix some of the issues with my blade, including the creases and the silhouette. My first blade was kind of lumpy.













I also tried to fix the handle thickness and some of its lumpier edges, and also added the little notch to the ring on the back.




















The I did my game res mesh and UVs. I'll need to redo these, since my first bake turned out pretty rough.









There was all this splintering around all the rounded shapes on the mesh where the booleans were. I might try adding more resolution and re-baking.





Monday, January 18, 2021

3D Art II: Module One Week One

Knife Proxy Mesh and High Resolution Sculpting

I set up my proxy meshes and Maya, plus most of my boolean meshes.



Once I got them into ZBrush, I started seeing a few issues in the areas where I creased. Like the juncture at the front of the blade where the two edges on its surface meet. That ended up getting kind of flattened after I creased and subdivided in Zbrush, and I tried to recreate it with the hPolish brush.