Knife Proxy Mesh and High Resolution Sculpting
I set up my proxy meshes and Maya, plus most of my boolean meshes.
Once I got them into ZBrush, I started seeing a few issues in the areas where I creased. Like the juncture at the front of the blade where the two edges on its surface meet. That ended up getting kind of flattened after I creased and subdivided in Zbrush, and I tried to recreate it with the hPolish brush.
No comments:
Post a Comment