Perforce/Engine Basics
I've imported things I've made into an Unreal scene before, so I was a little familiar with what to do. One thing that I hadn't ever dealt with before this project was the landscape. I found a landscape material that I liked; it was part of the Western Town project. I initially tried to migrate the entire landscape, but apparently the landscape doesn't really work like that. Instead I had to migrate the material instance and then make my own landscape in a new scene.
The master material was really intimidating to me:
The magma I migrated from another project was also animated.
The chair he's sitting on is a bench from the Bumping Pub scene, but made slightly narrower.
Initially I just wanted to make a desert/fire scene, and then I added some cages and the fire pit from the Bumping Pub and now it looks like this fire elemental might eat people.
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