Team Three: Individual Contributions III
- Added buildings with emissive windows as outdoor elements.
- Added waterdrop effect to window pane.
- Adjusted room dimensions; brought the walls in, trying to have the room feel big enough while also having all interactable elements within reach.
- Imported Jacob's new dresser and nightstand meshes, and updated drawer blueprints with new meshes. Created a drawer BP for the nightstand.
- Added closet shelf, also added and hangers as pick-up objects (need to work on collision).
- Cleaned out old proxy meshes.
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