Friday, March 19, 2021

VR Immersive Experience: Sprint Five

 Team Three: Individual Contributions III

- Added buildings with emissive windows as outdoor elements.

- Added waterdrop effect to window pane.

- Adjusted room dimensions; brought the walls in, trying to have the room feel big enough while also having all interactable elements within reach.

- Imported Jacob's new dresser and nightstand meshes, and updated drawer blueprints with new meshes. Created a drawer BP for the nightstand.

- Added closet shelf, also added and hangers as pick-up objects (need to work on collision).

- Cleaned out old proxy meshes.






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